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BureauNL

15
Posts
A member registered Dec 10, 2019

Creator of

Recent community posts

Deceptively hard game, but fun nonetheless. A shame you weren't able to make more levels, would've loved to play some more of them. Good job!

Nice game, got a lot of retro vibes. Short, but fun.

Nice game, I like the multiplayer/coop addition.  I usually prefer to use the mouse or a controller for games in which the direction you're facing is important, but the smooth keyboard controls and the fact quick, jerky movement wasn't necessary made this work just fine.

Great work!

So many things to watch out for, so little time! Great game, absolutely adore the pixel art. 

Had a lot of fun playing, well done!

Short but fun game. Love the low poly art style, would've loved to see the other characters in that style as well instead of a picture. I found using the 'v' key a bit awkward as I had to twist my hand to use it (in hindsight I could've use my thumb, but having it rest on the spacebar just feels too natural to do that).  Fun game!

The atmosphere and the graphics are great! While I didn't use it, the inclusion of a first person perspective was a nice addition. While I didn't have any problems with the movement controls, the object interaction felt a little clunky while holding something and trying to use a vent. Good job!

Great that you liked the game!

There is no formal cap on production, but I suppose the practical cap would be if you somehow manage to fill the entire map with production buildings :p

Happy Holidays!

If you like deckbuilders and/or Civilization-style games, try out our game:

https://itch.io/jam/yogscast-game-jam/rate/536067

I'd love to hear you opinions and feedback. I'll make sure to return the favour this afternoon!

If you're in the mood for a deckbuilder/strategy game try this one: https://itch.io/jam/yogscast-game-jam/rate/536067

I'll make sure to play your game and give feedback as well!

Pretty good for a first try! I'll play your game later today. Happy Holidays!

Glad to hear that :)


Thanks for playing, I'll make sure to play your game this afternoon!

Glad you enjoyed it! I'll make sure to play yours as well.


Thanks for playing and Happy Holidays!

Thanks for playing and rating the game!

Please allow me to elaborate on some of your comments.

The original idea was a more traditional deck builder, with permanent cards just like you mentioned. However, due to time constraints we decided that this wasn't quite possible to design and implement. Our inexperience with audio software and design also shows in the lack of music tracks.

I agree that some of the HUD isn't as clear as it should be. Examples are the lack of a faith counter (merely being a +x next to the pink icon, whereas a progress bar or number would have been nice) and the unclear counter for the Gift (the x/2000 next to the house icon). 

Your last comment somewhat confuses me; did you perhaps not use science to buy new cards by clicking the blue orb (again, unclear UI) or did you just have such a high card turnover that your deck got bloated with bad cards?

Either way, thanks for all the feedback. It has shown us that we have a lot of room for improvement yet.

I'll make sure to play and rate your game!

Great game, glad I stumbled upon it. Very cute, absolutely love the lighting effects the enemies make when outside your direct vision.